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dc.contributor.authorFathers, James
dc.contributor.authorGill, Steve
dc.date.accessioned2012-11-30T14:07:13Z
dc.date.available2012-11-30T14:07:13Z
dc.date.issued1999
dc.identifier.citationFathers, J. & Gill, S. (1999) 'The Virtual Environment in Design Projects', IDATER 1999 Conference, Loughborough: Loughborough Universityen_GB
dc.identifier.isbn9781899291403
dc.identifier.urihttp://hdl.handle.net/10369/3489
dc.description.abstractTraditionally design projects for students have been based around conventional sketching methods, soft models and marker renderings. As we enter the 'Information Age', it is important that designers are taught to address matters such as Graphical User Interfaces, the design of controls for technology based products . In this paper we report on: A) Systems-based design projects where matters of Information Ergonomics and GUI's are addressed. B) The use of 3D CAD models as a way of presenting a final design project. C) True virtual prototyping and evaluation. This area is currently in the research stage where a 3D CAD model of a product is tested for usability exclusively in the virtual environment.en_GB
dc.language.isoenen_GB
dc.publisherLoughborough Universityen_GB
dc.subjectDesignen_GB
dc.subjectLearning & Teachingen_GB
dc.subjectVirtual Learning Environmenten_GB
dc.subjectStudent Centred Learningen_GB
dc.titleThe Virtual Environment in Design Projectsen_GB
dc.typeArticleen_GB


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