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Innovative pedagogical practices in the craft of Computing

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Author
Crick, Tom
Davenport, James H.
Hayes, Alan
Date
2015-11
Acceptance date
2015-08
Type
Report
Publisher
Higher Education Academy
Metadata
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Abstract
Computer programming, the art of actually instructing a computer to do what one wants, is fundamentally a practical skill. How does one teach this practical skill in a university setting, to students who may not be initially motivated to acquire it, and who may have a variety of past experience, or none at all? Furthermore, how does one do it in a resource-efficient way to large classes? Students are largely motivated by assessment: what is the best way to assess this skill? How does this skill relate to more abstract concepts like “computational thinking”? In this piece NTFs from very different universities explain their solutions.
Citation
Davenport, J., Crick, T. and Hayes, A. (2015) Innovative pedagogical practices in the craft of Computing. Yorkshire: Higher Education Academy
URI
https://www.heacademy.ac.uk/innovative-pedagogical-practices-craft-computing
http://hdl.handle.net/10369/8422
Description
This report is available from Higher Education Academy online at https://www.heacademy.ac.uk/innovative-pedagogical-practices-craft-computing
Rights
http://www.rioxx.net/licenses/all-rights-reserved
Sponsorship
Cardiff Metropolitan University (Grant ID: Cardiff Metropolian (Internal))
Collections
  • School of Technologies Research [151]

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