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dc.contributor.authorTreadaway, Cathy
dc.date.accessioned2010-10-11T13:31:52Z
dc.date.available2010-10-11T13:31:52Z
dc.date.issued2009-01
dc.identifier.citationTreadaway, C. (2009) 'Translating experience', Interacting with Computers, 21(1-2), pp.88-94en
dc.identifier.issn0953-5438
dc.identifier.urihttp://hdl.handle.net/10369/949
dc.descriptionThis article was developed from a position paper first delivered at the Second International Workshop on Physicality 2-3rd September 2007, Lancaster University. The proceedings were edited by Ramduny – Ellis, D., Dix, A., Hare, J., and Gill, S, and published by University of Wales Press.en
dc.description.abstractThis paper describes research investigating the significance of physical experience and materiality in creative digital visual art and design practice. Findings are presented from a recent phenomenological study, which indicates the ways in which memory of lived experience informs creative cognition and feeds the imagination.en
dc.publisherOxford University Pressen
dc.subjectPhysicalityen
dc.subjectHand Useen
dc.subjectCreativityen
dc.subjectArten
dc.subjectCraften
dc.subjectDesignen
dc.titleTranslating Experienceen
dc.typeArticleen
dc.identifier.doihttp://dx.doi.org/10.1016/j.intcom.2008.10.008


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